A research project focused on gamifying treatment for social anxiety disorder to enhance user engagement, motivation, and therapy outcomes.
A mobile app concept in cooperation with the German Federal Ministry of Education and Research aiming to make education choices accessible for people of all ages.
An app concept to empower patients in their health journey and streamline healthcare workers' tasks.
A rebranding project that focuses on inspiring the next generation of Australian wildlife heros.
A print publication and website for a fictional vegan food festival in Melbourne, Australia.